Realistic Terrain Generation

Realistic biomes with soaring mountains, sweeping plains, rolling hills, majestic forests, and breathtaking landscapes.

Realistic Terrain Generation (RTG) is a mod that adds a new world type which generates realistic terrain. It doesn't add new blocks. It doesn't add new mobs. It doesn't even add new biomes. It simply generates more realistic-looking terrain for existing Overworld biomes (including those added by other mods).

This mod is a re-branded fork of the revolutionary Realistic World Gen mod by ted80. It was created as a new project because it was expected to deviate from ted80's original vision for RWG, and the author of this mod didn't want to interfere with that vision.

RTG is brought to you by Team RTG and contains a number of contributions from various members of the Minecraft modding community. It also uses KdotJPG's OpenSimplex Noise to generate its terrain.

1.7.10 Downloads (click spoiler to view)

1.8.9 Downloads (click spoiler to view)

1.9 Downloads (click spoiler to view)

Join the official RTG Discord Server to chat with Team RTG and other members of the RTG community!

[1.7.10] Mod showcase by 7ERr0r using RTG-1.7.10-0.8.0 (Beta):

Embedded video

[1.7.10] Mod showcase by Nakua TM using RTG-1.7.10-0.7.0 (Beta):

Embedded video

RTG currently generates realistic versions of all vanilla biomes, as well as the biomes from these mods:

RTG is compatible with most mods, including (but not limited to):

Applied Energistics 2, AgriCraft, Ancient Trees, Animals+, Ars Magica 2, Alternate Terrain Generation (ATG), Battle Towers, Better Villages, Biomes O' Plenty, BiomeTweaker, Blood Magic, Botania, BuildCraft, Butterfly Mania, Chocolate Quest, Climate Control, Deadly World, Deep Resonance, Dense Ores, DoggyStyle, Doomlike Dungeons, Draconic Evolution, Ender Zoo, Enhanced Biomes, EnviroMine, Et Futurum, Ex Nihilo, ExtraBiomesXL, Forestry, Fossils and Archeology, Galacticraft, Gany's Mods, GrowthCraft, Highlands, Just a Few Fish, Lycanite's Mobs, Magnanimous Tools, Magneticraft, Mariculture, Metallurgy, Millenaire, Minechem, MineFactory Reloaded, Mo' Creatures, Mutant Creatures, Natura, Nevermine, Oceancraft, OreSpawn, Pam's HarvestCraft, Plant Mega Pack, Primitive Mobs, Project Red, RailCraft, ReactorCraft, Recurrent Complex, Reika's Mods, RFTools, Roguelike Dungeons, Ruins, Streams, Thaumcraft, Thermal Expansion, Tinkers' Construct, Twilight Forest, Underground Biomes Constructs, Wild Caves, Witchery, WTF's Mods, and many more!

Unfortunately, however, RTG is not compatible with the following mods:

[*]Download and install the RECOMMENDED version of Forge for 1.7.10 (the one on the right).
[*]Download this mod and place it in your 'mods' folder.
[*]If you want to use Biomes O' Plenty, Highlands, or ATG, you will also need to install either Climate Control or BiomeTweaker.
[*]For singleplayer... create a new world, click the [More World Options] button, choose 'Realistic' from the [World Type] button, then click [Create New World]
[*]For servers... use level-type=RTG in
Did you know? RTG is only required server-side, so if you're hosting a modded server or putting together a mod pack, your users don't even need to have RTG installed!

[header=4]RTG configuration[/header]

[header=4]Climate Control configuration[/header]

[header=4]BiomeTweaker configuration[/header]

To see the full history of changes, please refer to the Releases section on GitHub.

RTG's list of known issues can be found here.

Major issues:

No realistic version of biome X - If you disable biome patching, you may experience crashes that contain this message: "java.lang.RuntimeException: No realistic version of biome X", where X is a biome ID. This crash is usually caused by either a biome ID conflict of some sort, or by a mod that adds a biome which RTG doesn't support. Here are some things you can do to help prevent this crash from happening:

Mariculture - There is currently an issue when using RTG with Mariculture whereby some world chunks appear to be 'flipped'. This appears in-game as ugly biome transitions, but when looking at the affected area on your mini-map, the 'flipping' will be a lot more obvious. Until this issue is resolved, you can set "Biome Top Block Replacements > Enable" to false in Mariculture's world-generation.cfg file.

Author WhichOnesPink
Version 1.7.10-0.8.0, 4.9 years ago
Downloads 1889 total
Minecraft 1.7.10

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Minecraft 1.9
  • 1.9-2.0.0-alpha.4
Minecraft 1.8.9
  • 1.8.9-0.1.0
Minecraft 1.7.10
  • 1.7.10-0.8.0